Fixed multiplayer session NAT negotiation * Multiple save slots supported * Improved terrain shape beyond map borders, changelog: 71721 Game is land of the dead game completo now Large Address Aware, should improve stability and allow using more RAM with 64b.
Fixed: geometry on "Objects - Illuminant Tower".
However the headless client does seem to be somewhat picky about when it does connect.67033 Improved AI airplane landing from very high altitude.70372 Fixed: AI vision was too good on moonless nights.68030 MP: Changed bandwidth estimation defaults as almost all players use broadband connection.64561 New: Scripting function hideObject.70646 Fixed: Some objects were shortly "flashing" while changing LODs.An update to my initial post, I have managed to get the headless client to connect to a dedicated server that has a password set (using the 99515 beta patch, not sure if that had any affect).Improved: iron signs on Makarov, M9 and M9 SD Improved: penetrability on wrecks of vehicles.
63126 Fixed: Some AI airplanes oscillated sideways when flying slow.
66997 Optimized: Grass not rendered when flying high and fast, should reduce stutter.
68694 Reduced parallax map artifacts on sloped terrain.70493 Fixed: Shadow artifacts visible on some windows while moving.Please report issues / feedback to the.62627 Improved: "Invalid crew" config error no longer exits to desktop.62533 Fixed: The voice over net speech was often delayed more than required.Fixed: graphics artifact on T72 wreck and pickup wreck.Fixed: zeroing of silenced G36.62868 Fixed: AT/RPG soldiers often missed targets.70484 Fixed: Car horn not played in MP 70439 Fixed: Transient z-fight-like shadows artifacts while zooming.71117 Optimized: Geometry loading in now optimized for multiple cores.